United States
Best Visual Design

“A faux tilt-shift depth of field effect ... not only brings the metaphor of SimCity as an interactive model miniature railroad town to life, it also creates a sense of warmth and homeyness in a genre that often feels clinical and cold.” --1UP

United Kingdom
Best PC Exclusive

“It's been a long hiatus for the legendary franchise, but with what EA had to show off, it was worth the wait. For the first time, the SimCity world really comes to life, every detail has been captured, and connected worlds allow you and your friends to collaborate on a world bigger than your own city.” --Gaming Excellence

United Kingdom
Best Strategy Game

“Maxis has used tilt-shift photography to gorgeous, almost tactile effect, and the UI, which sees players able to tab power grids, crime rates and more on and off is incredibly easy to parse. Essentially, it looks like playing with the coolest interactive Wired infographic ever.” --CVG

United Kingdom
E3 Redux

It feels like more than a week ago that we headed south to Los Angeles for E3. It was a videogame cornucopia full of long days in the LA Convention Center, tons of people everywhere (45,700 to be exact) and back-to-back demos.

United Kingdom
DAY TWO: Excitement Grows for Multiplayer on SimCity
United Kingdom

The second day of E3 is one of the longest days known to mankind... or videogame industry people.

We built this city. We built this city to... make an airport
United Kingdom

Wow. Our first E3 is done. Today we spent our time meeting press, retailers and industry VIPs and showing them our game.

Live from E3, it’s SimCity!

Future Mayors! Yesterday was the EA E3 press conference where we shared some major announcements with you. We announced our official ship date and showed the first gameplay trailer. Here’s your post-EA E3 press conference round-up and look at E3 from the ground floor.

United Kingdom
6月のE3の様子です
Japan

今日は5月のE3のお話を少し。メディアや小売店の皆様、そして業界の方々とたくさん出会うことができました。

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