EA AND GLASSLAB COLLABORATE TO INSPIRE NEXT GENERATION THROUGH SIMCITYEDU

Online Community Provides Educators with STEM-focused Curriculum Tools Based on Award-Winning SimCity Videogame

Electronic Arts, in collaboration with GlassLab, today announced SimCityEDU, an online educational community based on the award-winning SimCityTM videogame. SimCityEDU will serve as a resource for classroom teachers who have a strong interest in utilizing digital platforms as a learning tool to drive student interest in STEM (Science, Technology, Engineering and Mathematics) subjects*

Educators will be able to create and share digital SimCity-based lesson plans that will encourage students to think critically about the challenges facing modern cities. In the classroom, SimCity will be more than a game – it will be a way for the next generation of leaders to hone their skills through urban planning, environmental management and socio-economic development.

“For decades, SimCity has been embraced by the educational community as an engaging videogame that also provides a powerful learning experience, teaching problem solving skills through imaginative civic gameplay,” said Lucy Bradshaw, Senior Vice President and General Manager of EA’s Maxis Label. “We want to up the ante of SimCity’s educational influence. Through our collaboration with GlassLab, SimCity will become the foundation of a program to re-imagine learning in a way that will inspire today’s youth to get excited about STEM education and become the problem solvers of tomorrow.”

* SimCityEDU’s curriculum and tools will be correlated to U.S. Common Core standards.

To find out more about EA's education initiatives, read Craig Hagen's blog post on www.ea.com/news or visit http://www.simcityedu.org/.