Submitted by cyberfyter on Mar 19, 2012
United States
Summary: 
Insider's Look at the new Glassbox engine powering the next SimCity game. SimCity Gameplay Lead Dan Moskowitz describes the concepts of Resources, Units, Maps, and Agents and how they affect the complex simulation behind SimCity.
Game: 
SimCity
Video ID: 
http://www.youtube.com/watch?v=vS0qURl_JJY
Thumbnail: 
Friendly id: 
SimCity-Insiders-Look-GlassBox-Game-Engine-Part-1
Weight: 
0

Comments

Yay! There are ZONES, people!

The game is just awesome and all the graphics are presented and used in a good manner by the developers. I just liked the video and it presented a good view to the inside of the simcity.
Regards,
CharmingWeddings

Excited... Already pre-ordered!!!

Looks awesome! I was afraid the game would be too shallow, but there is certainly no lack of depth to the simulation, and keeping in mind this is an alpha build, it is quite an impressive sight :D

You know, Sim City Societies had a lot of potential, it was a great concept that was horribly developed and lacked any kind of depth. The idea of individualize buildings functioning independently playing its role in a largely diverse and thriving city.

The new Sim City appears to be the classic Sim City gameplay we saw with SC4, combined with a far better developed version of the Societies concepts. Looking great guys, don't let us down.

It would be cool if they could include drivable cars, ships, and planes like what was in the previous simcity 4. You could use them for trade and do missions such as flying passengers to other regions or for delivering cargo from ships and planes which could give your city a lot of money and rewards. Also, what if you were able to walk around your city through the eyes of a sim? Think about it...

If this really runs in the minimum pc specs... guys, u'll do an amazing job!
Anyway, it IS an amazing job and looks like it worth the 10 years gap.

Will it have an decent physical pre-order?
With some gadgets or anything else?

I'm not motivated to buy a preorder that only gives digital resources after a 10 year waiting...

The pre-order page does give the option of digital download or physical copy delivery.

YES! My Heros! You're doing it not only right - but by the initial vids - it also looks like it's going to be AWESOME!

Just a slight (slight) concern based on a prior comment from a prior video or write-up (forgot where I saw it). Basically the comment was that the pollution could contaminate ground water or make people sick, etc. While I look forward to dealing with industry / related pollution and traffic issues again - I really do hope it's not "over done" (unrealistic) to the point of "tree huggers". i.e. There are acceptable levels of realistic pollution - hate to have my regular ole industry start contaminating ground water and causing sickness at an unrealistic level :) Just 2 cents. (Sorry - Still "fragile" from my 4yr wait only to get "Societies" and the years until now to start getting my "fix" again.)

Did I mention you all are my Heros?

really looking forward, to a new Simcity. Glass Box looks ambitious, and the concept looks amazing good luck bringing to to life.

First of all, I just want to say that this looks incredible! I can't help but get excited about the possibilities... :)

I can't tell you, though, how dismayed I am that this awesome leap forward for SimCity will be limited to one single platform. Please, *please* reconsider offering this for Windows only, and bring the new version of SimCity to the Mac.

I have fond memories of bringing home SimCity 1 for the first time to my 9" monochrome-screened Mac and staying up 'til all hours of the night recreating my hometown, destroying it, and so on.

I am not naive enough to suggest that you develop a native Mac version. (Though that would be insanely awesome!) But you guys (or at least your Sim brethren) did a great job porting all iterations of the Sims 3 to Mac via Transgaming's Wine, and I have no doubt you'd do an equally good job doing the same with SimCity. It was so cool to be able to install the Sims 3 on Day 1 along with all my Windows peeps. Personally, I care more about being able to do that with SimCity than I am with the Sims... Please don't make us wait for an iffy port from Aspyr or some other third party (if it ever comes at all).

Yeah, I have Windows installed in Boot Camp. And yeah, I'll probably end up installing SimCity there eventually if you only ship for Windows. But please don't make me resort to that. I'm telling you, announce that you're sim-shipping Mac and Windows versions and I'll preorder as soon as my fingers can type my credit card number. Otherwise, I'm going to force myself to wait. I'm just one guy, I realize, but I have a feeling there are many more Mac geeks like me. :)

Thanks for reading,
Matt T., Seattle

Matt,

I agree wholeheartedly!

WHOA! Whats up with that driver at 1:20?! What a turd!

Truly guys, I am really excited about the announcement of the Sim City version 5 - and thanks to Matt from Seattle for asking for a Mac OS X version! I'd be happy about that as well - I've played the first version of Sim City on a Mac, played all the other releases (Sim City 2000 (I even bought both editions just because of the slightly different buildings), Sim City 3000, Sim City 4 and although both iPhone / iPad Versions) on PC and Mac as long as they were available. Just the Aspyr Ports were not really worth the money and I've experienced a lot of problems with Sim City 4 - even so I loved it - (it keeps and kept crashing all the time after half an hour or an hour of gameplay (Mac and PC).

So what am I waiting for? I really enjoyed the preview of the game, I loved the videos - but I am cautious be cause it looks a little bit similar to Social City and the follow-up. Both games disappointed me a lot and I hope you'll do a good job with Sim City 5 (?).

There are a few things I'd like to mention:

1. I really do hope that there will be regions included that one can play on his own - I am not that online playing fan when it comes to games like Sim City. I just loved the idea of Sim City 4 that you were able to design and plan a whole wonderful region.

2. There is an other thing I really expect from that game: As much realism as possible. So the idea of "planting" or "plopping" the buildings on the map is not really what I prefer, except it's a police station or some stadium for example. I so badly hope that all the other building still have to grow as we all got used to and that it depends on good planning, a good mix of environment friendly technologies and enough power to gain skyscrapers and really huge cities.

3. The third and last thing I'd like to mention so far is something I really loved about Sim City 4 - rural and farmers areas next to bigger towns or cities. In case - and that's what I hope - you still have regions to play with, it was easy to set up a farming area that could survive pretty fine next to a huge city. I hope we all will still have those possibilities of arranging, planning, caring about all the technical and planning stuff in future.

The last thing: I was thinking about preordering right away - BUT I am hoping for a Mac native version or at least a Wine version, so I am not yet preordering, even so the additional features sound good enough - but anyway - we still have to wait a year or even longer for Sim City to be released and hit the shelves.

Thank you so much Maxis guys - you are awesome and I so much hope that the final game will be what I was dreaming of since such a long time!

Ben

Upgradable buildings?! I really hope this means that a single school can cover a large and densely populated area!! Worst part of SC4 was having 5 or 6 elementary schools and a high school or two in a well developed dense residential area. This is something I often thought of playing SC4, and am very glad to see this come to life...

The resources management sounds interesting! I really can't wait to hear more and play! Thanks for the videos!

I am very excited and I am just waiting for more information because I need to know if multiplayer can be random when in a region because none of my friends have EA only on there phones

Ah, yes. The Legend of SimCity. I remember starting with SimCity, then SimCity 2000, and on to SimCity 3000 & 3000 Unlimited and even SC 4. I was excited to receive the newsletter of a new version coming out and look forward once again to playing the game. I had to dig in my software storage box to look back on history of each game that I have put away after upgrading to a new version. I hope this version will be worth it... the videos show it to. :-) Long Live SimCity!

When are they going to have a demo?

Looks awesome, seems a ton more complicated than the previous ones. Love the 6 AM moving trucks!

This blog shows the detail list or the trailer review of the game, which is known by the name of SimCity game. SimCity is a city-building simulation video game, first released on October 3rd in 1989.
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I hope they don't make graphics priority...I don't want a city of 10 building before my computer slows to a crawl lol

"The simulator is designed to support ten's of thousands of agents"

This seems like a worrying statement if 'agents' are not only Sims/ their cars but also power/water etc. then is there going to be a small population limit? Or will some agents simply be 'switched off' when a city population becomes so large - therefore by having some sort of prioritisation system where the high-priority 'hidden agents' will keep functioning at the cost of the low-priority agents like pedestrians, cars, transport etc.

Just a thought...

Excited! Looking forward to it. And hope it would be the best in the final product

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love it

love it

I hope buildings can grow and develop over time. If everything is simply a "ploppable" I'll be pretty upset.
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