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  • Fully Connected Cities

    SimCity has truly connected cities within larger regions for the first time. Cities do not exist in a bubble - they are living, breathing systems that make up a region - and now you can trade and share resources among cities and regions in real time. The GlassBox simulation engine (via the GlassHouse cloud server environment) receives and processes each player’s city every three minutes, tracking all cities and making live updates to every player’s game worldwide. Your population will flow among cities, depending on factors such as wealth, taxes, population, and more!
  • Live Service

    SimCity save-files live on the cloud, so you can play your cities anywhere you play the game! The team at Maxis will upload a steady stream of new challenges - even some based on real world events. New content such as extra missions and achievements, or new Ploppables will become available as your game automatically updates to ensure you are playing the latest version, while preserving your existing city. You can also compete directly in SimCity with friends and gamers around the world on global leaderboards.
  • SimCity World

    Collaborate or compete with friends in a region and connect with your game in a larger, collaborative, more dynamic world. Citylog allows you to keep track of what is going on in the greater SimCity World. Access global leaderboards and view your achievements. Buy and sell goods on the global market, simulating real supply and demand based pricing, all on our Maxis servers. Whether you play solo or with friends, your decisions and strategy are framed in the context of other mayors competing, collaborating, and connecting to face the challenges posed by our simulation.
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