Submitted by davewhite on Jan 09, 2014
United States

Maxis and Electronic Arts (“EA”) have a long tradition of supporting the creativity of our community. We’re so excited to see the new ground many of you are breaking with SimCity Modding that we wanted to do something that would make it easier for you to continue to create amazing stuff. We’re putting this policy in place to ensure that our guidelines on Modding are clear and that all of our players get to enjoy SimCity their own way while also maintaining the safety and integrity of the SimCity experience. What comes next is up to you, our players. We hope the SimCity Modding community continues to grow and we’re looking forward to seeing what you create.

What can I do?

We encourage you to create, redistribute, and consume Mods for SimCity, as long as you respect all of the rules and guidelines set in this policy (collectively, the “Rules”). By Mods we mean any modifications or alterations to SimCity, including add-ons, new content, modified UI, or updates that use content from SimCity such as code, art, footage or other elements (the “SimCity Content”).

EA grants to each owner of an authorized copy of SimCity, a personal, revocable, limited, non-exclusive, non-transferable, and non-commercial license to use and display the SimCity Content and to create derivatives based on the SimCity Content solely in connection with the Mod and conditioned on compliance with these Rules. Mods must not include any music files from SimCity. We can revoke this license at any time, for any reason, without liability.

Mods can be freely discussed and promoted on our forums. The Community-Created Content forum is a great place for this: http://forum.ea.com/eaforum/forums/show/4227.page

But please remember that EA will not pre-screen Mods and your use of Mods is at your own risk. To help players understand this risk, Mods should include a disclaimer telling players of that risk in an easily viewable place like at the point of download or within a README file within the Mod. Please use the following text:

“Electronic Arts does not pre-screen, endorse or support SimCity Mods and your use of this product is at your own risk.”

What are the Rules?

We highly value our community, other content creators, and the integrity of our multiplayer experience in SimCity. We want to make sure that SimCity Mods used will reflect those values too and we expect you to follow these rules:

  1. Mods must not jeopardize the integrity of the gameplay or harm the experience of others. Mods that affect the simulation for multiplayer games and multiplayer features, such as leaderboards or trading with other players, are not allowed.
  2. Mods must not infringe any copyright, trademark, patent, trade secret or other intellectual property right of any third party and will not include content that is unlawful, tortious, defamatory, obscene, invasive of the privacy of another person, threatening, harassing, abusive, hateful, racist or otherwise objectionable or inappropriate. SimCity has an age rating of ESRB Everyone 10+ and PEGI 7, and similar ratings from other ratings boards around the world. EA requires that Mods not include any material that would not be allowed under these ratings.
  3. Mods may not modify any .com, .exe, .dll, .so or other executable files.
  4. The terms and conditions of SimCity EULA and EA’s Terms of Service are specifically incorporated into this policy by this reference. In the event that the terms of this policy are in conflict with the terms of the SimCity EULA or EA’s Terms of Service, the terms of this Policy shall supersede and govern over any such conflicting terms.
  5. To maintain the integrity of SimCity and ensure the best possible gaming experience for our players, EA reserves the right, in its sole discretion, to revoke permission to use, distribute or make Mods at any time, to disable any Mod within SimCity and to take disciplinary action against players who harm the experience of others.

What if I create a SimCity Mod?

We encourage you to create new content and other Mods for SimCity. If you do, we’d like the opportunity to promote or distribute it too, without further compensation to you. Or in the words of our lawyers:

Distribution of your Mod in any form constitutes a grant by you to EA of an irrevocable, perpetual, royalty-free, sub-licensable right to use, copy, modify and distribute that Mod (and derivatives of that Mod), and use your name if we choose to, for any purpose and through any means, and without obligation to pay you anything, obtain your approval, or give you credit. You also agree to promptly execute assignments confirming this license upon request from EA.

Can I sell my SimCity Mods?

In short, no. We’d like Mods to remain free of charge. Once again, the lawyers say it best (or at least most precisely):

  1. Mods must be non-commercial and distributed free-of-charge at this time. Accordingly, Mods cannot be sold, licensed, rented for a fee, nor can the Mod Game contain features that would support monetary transactions of any type. Mods may not be used to advertise any goods or services
  2. Donations may not be solicited directly through Mods. However, EA recognizes that the time and resources needed to create Mods can sometimes be substantial. Accordingly, Mod developers are allowed to fund their development costs through donations outside of the Mod itself, subject to the following restrictions:
    1. Requests for donations shall be limited to the Mod website or distribution site and not appear within the Mod itself.
    2. Donors shall not be provided with any in-game special advantages, such as private access to a Mods, special levels, graphical markers, special text, abilities, units, etc. All users are to be able to play the same Mods;
    3. Corporations, limited liability companies, partnerships, etc., donors cannot be listed in the credits section of a Mod; only individuals may be listed.

If you have any questions about this Mod Policy and how it pertains to a mod you’ve developed, please contact us through the SimCity forums at http://forum.ea.com/eaforum/forums/show/4227.page.

Go forth and create!

Author: 
SimCity Team
Date: 
Friday, January 10, 2014 - 10:00
Category: 
Friendly id: 
modding-and-simcity
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Comments

MAXIS. YOUR BUILDINGS ARE BLAND YOU AND SHOULD FEEL BAD!

Therefore, I am now declaring it official that I will go out and therefore CREATE MY OWN WONDERFUL BUILDINGS FOR OTHERS! No more boring brown boxes, cute little houses, or big glass skyscrapers. The sims demand castles! Temples of the far eastern lands! The retrofuturistic world of Art Deco! They want Mega Towers to be full of magic! They want more parks! My sims demand MORE and I will bring them that MORE!

And you're welcome to watch these buildings come to life! Because nothing's more fun than truly turning that plot of land into a city that is very much my way! And now I'm officially beginning my work!

this is the first step. I am very happy with this. Finally the community can lift this game up. All that is left is modding of .dll files etc to create bigger maps.
Im sure the community can do that, Maxis the crap developers can not.

Bless you BlackDragonAJ89. You are truly doing a selfless and wonderful thing. When your glorious mods are completed I will make sure they rocket into the stratosphere of popularity. You will be a legend amongst the modding community for Sim City.

I wouldn't say that the buildings are bland. I would say that there needs to be more diversity, then again with the small maps, I don't think we would have enough room :P

does this mean we get offline mode?

I think that this is a great idea, I also think this is why we need an offline mode.

Or at least have the rules not apply in private regions.

Bad game is still bad. Add an offline single player mode. You have ruined a beloved franchise with greed, You are (as a company) so far out of touch of what people really want. There is a mountain of revenue to be made if you actually listened to your consumers.

"Mods may not modify any .com, .exe, .dll, .so or other executable files."

Then what is the point? Do you understand what mods generally are, or was this yet another piece written by someone who knows literally nothing about the modding community of say, Sim City 4, your own game.

Let me hit you with what should be a hard-to-swallow fact: Sim City 4 is more popular than Sim City. Sim City 4 will end up with more active players than Sim City. Sim City 4 will almost certain end up making more money than Sim City. The reason for this that mods are constantly breathing new life into a game that is a decade old. More importantly perhaps, they are fixing a lot of the problems of this decade old game to make a better game. Sim City 4 is far from perfect by itself, but you can actually turn it into a polished, modern game with NAM and other such mods. At the end of the day, that what is important.

Sim City is a really bad game with a ton of problems that you don't have to even fix if you'd just let the community fix them. But again, EA does the dumbest thing they could think of and instead of letting free labor actually fix their game, they are shutting it out. Congratulations on being EA yet again.

That's not how modding works...

Yeah, I have to agree with AlForno_OG, just let the community take over.

my opinion is, who cares about the rules,once people start to mod I am sure there will be an offline mod, then they are free to do whatever the heck they want.

No rules, no restrictions, and the best part, no EA!

Don't get me wrong, I still think this is a good idea, but really, just listen to your self EA!

Who cares about the bleeping rules?

Honestly EA, your only hope to save this game is to let people mod freely!

Who cares how people modify it??? No one's playing multiplayer anyway. Give up on that stupid pipedream and give people offline and let them mod it how they want. It's the only thing that's going to save this game from its death spiral.

at least finalized the construction of houses and a new region of the biggest created a large super large

Ok, so you allow modding but we are not allowed to mod this game?
Ok, makes total sense after what you have made to that fake "simcity"...

YAY! Now modders will be able to fix all the bugs in this poorly coded game - a thing that Maxis wasn't able to do for that long time.

I am not sure Modding is such a good thing. I remember back in the SimCity 4 days that in my mind Modding created too much 'junk', or half done or half backed ideas into semi-placeholder graphics either through conscious will or just lack of skill. I am not an apologist but I don't think Maxis did anything to get under the skins of the of the community. Sure they sold some expansions, but no one forced you to HAVE to BUY then... although, if you felt compelled out of some sense of completeness, I understand, but that is just a personal issue and not one that others may or may not have.

Well put.

What a difference to making a offline mode when some people can mod then play offline. This is a stupid policy EA. While people who mod, can do whatever they want. Some the moder are not going to play online multiplayer anyway. So, give up and who cares about people moding.

slow clap for electronic farts for another false move to the players we can mod whatever the fuck we want we can make real USA stores like Walmart and other places you do it you got the red cross building i bet you didn't ask permission to do that screw your rules the modders will allays win

Allowing users to create their own content is a great idea, but do not bother if we are expected to continue to build on these tiny plots of land. Some of us happen to be professional artists and WILL quickly revamp the bland (non-gradient) textures used on the buildings, as well as model new buildings worthy of the price of this game. Within a few months new users will be attracted simply because of the diversity and creative possibilities; not hindered by the constant constraints that have plagued this game since EA got involved. ~ I see this as a challenge and look forward to creating some structures worthy of sharing with the general public. Power to the people! ~:-)

Let me guess.... this will be for PC users only and Mac users will as usual, be given the shaft.

I hope someone Mods the game to make the cities bigger! I will finally be able to make a realistic city that stretches as far as the eye can see.

they already release the mod ? thanks

They'd like mods to remain free. Except, of course, the ones they build. They'll be happy to charge ridiculous prices which are higher than the game itself can be purchased for in some places.

me I always liked SimCity but an online mode is nice but an offline mode is a little bit better I would think because I would be able to play it more and I will buy more of there games.

Building of Dicks with the EA logo on them. That is all. Just cities full of these things for a day, united in solidarity that EA is done "dicking us".

I also want to know how you plan to "discipline" people in offline mode? I mean, what're you gonna do, tell me I'm a bad fucking person? And if you disable my ability to play the game, wouldn't that mean there is an online component running somewhere? Your bullshit still stinks up here in the Cloud, EA...

"Distribution of your Mod in any form constitutes a grant by you to EA of an irrevocable, perpetual, royalty-free, sub-licensable right to use, copy, modify and distribute that Mod (and derivatives of that Mod), and use your name if we choose to, for any purpose and through any means, and without obligation to pay you anything, obtain your approval, or give you credit. You also agree to promptly execute assignments confirming this license upon request from EA."

So basically you reserve the right to whatever you want with the mods and you don't even need to give credit where it is due. Really? Who is going to upload quality mods under those terms? My guess, is nobody.

Hopefully I am wrong, and someone will clarify this, but if not, then if anyone asks I will tell them not to share their mods anywhere.

At least be thankful that they are letting us mod the game.

:/ I don't know what to think, the restrictions on the modding will definitely cause many problems for modders, in the sense of us modders not being able to change any executable files. I think that this is unfortunate, and if Maxis or EA wish not to continue to get more complaints, the rules will have to change. However I do not like to end my posts negatively, so I thank you, anyway, for the modding capabilities.

why are you haters here

Does this mean that there will eventually be bigger maps?

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