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SimCity Reddit AMAA Recap

Jan 03, 2013
Michael Donahoe, Community Manager

A few weeks ago the SimCity team took part in a Reddit Ask Me Almost Anything (AMAA) chat where we let fans ask us, well, practically anything. A lot of questions were asked and a whole lot were answered. So many, in fact, that it’d be hard to post them all here. So we recapped some of the interesting responses from the entire team below, thanks to awesome Redditor BetaKeyTakeaway. If you want to read the entire transcript broken up by each studio member (and you really should) check out his full post here.

Thanks again to everyone who participated in the chat. Look forward to speaking with you more as we inch closer and closer to the game’s launch on March 5th.

Senior Producer Kip Katsarelis

Q: Would you say this is a game for hardcore fans of the franchise or are we aiming to open it up to new players like Societies?

A: Great question! This is definitely a game for the hardcore fans. When we started this project, we looked at previous SimCity games and evaluated what made them great. We looked at fan sites, spoke with fans, looked at reviews, and looked at what the SimCity 4 community was up to. We wanted to make sure that we delivered on the core values of SimCity. Probably the most important pillar of the game has always been simulation and that's where we put the bulk of our efforts. We felt if we did satisfy our core audience, then why make it.

We also took into account that there is an entirely new generation of SimCity fans who may have played SimCity on mobile or console or maybe not at all. We wanted to make this game accessible to them as well. This is where the data layers and infographics came in. We wanted to present these complex systems in a friendly way.

At the end of the day, I think you'll find that SimCity is a game for everyone.

Q: Have you ever thought about making the game on a larger scale, where one person is mayor, then have friends control different departments?

Will people be able to make money from selling goods to each others cities?

A: Yes we have. Actually, that what the Region Multi-City/Multiplayer game is all about. You can control multiple cities by yourself our have your friends play alongside you. Each of those cities can specialize by placing certain businesses into their cities. For example, one player may want to create a tourist city, they would have a few options. They could add casinos, landmarks, stadiums or parks. All of this would attract tourists, which becomes their cities economic center. Your neighboring city may decide to prosper off this city by providing garbage service, police service, and more. Cities can and will make money by working together. It really opens up the possibilities of how you build your cities and regions.

Creative Director Ocean Quigley

Q: I'll just repeat my unanswered question from the one back in March: So, is this a remake of the first Sim City, a reboot of the series, or does your marketing team just not like the number 5? Are you contractually forbidden to call it Sim City 5? On the other hand, thanks for not naming it 5im City...

A: Given that we were doing a complete, from-the-ground-up rebuild of the whole thing (it's not an iteration of SimCity 4) It made sense to simply call it SimCity. We could call it SimCity 5, or SimCity V or whatever, but that just seemed clunky.

Lead Gameplay Scripter Guillaume Pierre

Q: Does the new SimCity the feature weather and seasons?

A: The water map evaporates during the summer months, which can affect how much water you can pump into your city. Then rain clouds dump water back in the map as they drift through the landscape.

I've tuned it so you get more clouds during the winter, a little less during spring and fall, and almost none during the summer. Confused about which season you're in? Just look at the color of the trees!

Q: Most of the [beautiful] gameplay footage so far shows cities built on completely flat terrain. To what extent can we build cities into hills?

A: Some cities have hills, other rivers going through them. We'd like each city to feel like a puzzle so the player can solve them any way they wish. For example, some people may want to put a large bridge to cross the river, while other may rely on a ferry system instead.

Gameplay Designer Dan Kline

Q: Will schools and education be something that cities can share? (As shown in the multi-city with fire stations)

If yes, will the same go for hospitals as well? I like the idea of large cities, which have lots of money, being able to support the smaller cities.

A: Yes! College students will drive to other cities, and kids will take school buses. Same thing for ambulances, police, fire trucks, garbage trucks, and plain-hard cash. We made a real effort to let cities share everything we could.

Q: Would you rather fight 100 duck-sized llamas or 1 llama-sized duck?

A: 1 llama-sized duck. Much easier to keep distance and avoid getting pinned down. Plus easier to trip up.

Software Engineer Xin Liu

Q: How does sim city combat the fact that different players will be online at different times, I don't fancy coming back to my city to find it destroyed and my coffers empty?

A: Your city simulates only when you're actively playing it so you don't need to worry about your city imploding while you're away.

Gameplay Designer Brian Bartram

Q: If you go broke in the game will you have the option to build Army Bases or Waste dumps for money, also will player controlled disasters be around in the game? But I'm glad to see Dr. Vu's back!

A: When you go broke you'll enter a special mode called "Budget Crisis" where we help you identify how to get back on your feet. Options include taking a loan, shutting down buildings to reduce expenses, and getting help from a neighboring city.

Software Engineer Richard Shemaka:

Q: Will there be splines needing reticulation?

A: Always! Seriously though, being the first 3D SimCity (and the first with curvy roads) means there's some serious spline tech under the hood. We've got a few old, grizzled engineers (including some from the SC4 days) making sure your splines are reticulated to perfection.

Comments

Great! Just waiting the beta.

Permalink Submitted by RustyCool on Jan 03, 2013

Great! Just waiting the beta. Keep up the good work guys!!!

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Will there be expansion packs

Permalink Submitted by chrismcfc123 on Jan 03, 2013

Will there be expansion packs

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And I suggest maxis make a

Permalink Submitted by chrismcfc123 on Jan 03, 2013

And I suggest maxis make a new simcity for iPad

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Here is a link to the actual

Permalink Submitted by punanigod on Jan 06, 2013

Here is a link to the actual AMA, the link is uncensored and unedited by the SimCity marketing department.
It is very important to note that without being constantly online you will not be able to play the game. The worst kind of DRM.
You would think EA would have learn't from Blizzard's experience with Diablo 3, apparently not though.
Don't support DRM. Don't buy this game.
http://www.reddit.com/r/IAmA/comments/14umm1/we_are_the_simcity_dev_team...

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What, scared to buy something

Permalink Submitted by Simcrafter12 on Jan 07, 2013

What, scared to buy something?

I’ll say it again…

You really think they’re going to show insults? How does that teach you anything about this game?

All the people who insult their hard work have no clue what is like to work for a game company! Most of the participates in the AMAA are probably pathetic bums who live in their parent’s basement knowing they can insult from the comfort of their house.

They have answered this question over and over, when people keep fighting this, does it magically go away?
This was the design decision from the very beginning. That should be the end of the story, there is no going back now...

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If you want to see how it’s

Permalink Submitted by Simcrafter12 on Jan 07, 2013

If you want to see how it’s done, then get yourself a job, and work for them

https://jobs.ea.com/equal_opportunities/

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Seems I hit a nerve. Good,

Permalink Submitted by punanigod on Jan 08, 2013

Seems I hit a nerve. Good, you're listening.
Censoring the Reddit AMA is not hiding insults. Nobody insulted anyone. Many, many people (actually the vast majority) voice their opinion regarding a particular aspect of SimCity. This game is made for people, is it not important what the people want?
Back in the early 1900's manufacturing was design and produced according to what the manufacturer wanted. In the present time roles have changed. Designers, manufacturer and producers cater to what people want. Why? Because they're more likely to buy it.

I felt quite insulted at your insinuation that I am unemployed, am I 'bum' with no prospects. You could not be further from the truth. Additionally, regarding Reddit's demographics I'm quoting 'Google DoubleClick Ad Planner' which states; "the median U.S. Reddit user is male (72%), 25–34 years of age, has college education. The analysis also shows that many of the top ten audience interests are in the tech field, suggesting a computer savvy demographic.". To call Reddit idiots is obviously a generalisation and clearly wrong.

Aggressive DRM solves no problems and instead creates them. The last major title to be release with this level of severe DRM was Diablo 3. I would like to cordially invite you to read the feedback from the community regarding this game:
http://www.metacritic.com/game/pc/diablo-iii
and
http://www.amazon.com/Diablo-III-Standard-Edition-Pc/product-reviews/B00...

This issue goes away when EA Maxis realise how much money is being thrown away when employing such aggressive anti piracy measures. Regardless of whether this was a design choice at the beginning or not, it is the wrong choice.

SimCity is going the way of the DoDo, the same as ActivisionBlizzard's Diablo 3.

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“I felt quite insulted at

Permalink Submitted by Simcrafter12 on Jan 08, 2013

“I felt quite insulted at your insinuation that I am unemployed, am I 'bum' with no prospects.”

If you’re employed, then what I just said doesn’t apply to you. But, if you were insulted by that, then it seems that there may be some truth in it after all.

I already knew Reddit had people with “holier than thou” complexes. The followers from that website think they know everything.

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“suggesting a computer savvy

Permalink Submitted by SuckaFooo on Jan 08, 2013

“suggesting a computer savvy demographic."

Yeah, probably waste their lives in front of a computer

From Google themselves:

“Google Display Network Ad Planner only shows results for ad placements that receive a significant amount of traffic, and enforces minimum thresholds for inclusion in the tool.”

Only estimates for ads, not website traffic.

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I agree with you. I would

Permalink Submitted by slowleakage on Jan 15, 2013

I agree with you. I would love to play this game but DRM nonsense ruins it for me. I also am on Reddit, male, 36, married with two children and employed as a US Navy Corpsman so all the trolls can go **** them selves. Lol. Have a good day.

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Oh yeah... Origin... The

Permalink Submitted by slowleakage on Jan 15, 2013

Oh yeah... Origin... The second reason I will not buy this game. It's like I purposely installed ad-ware on my own computer.

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Oh yeah... Origin... The

Permalink Submitted by slowleakage on Jan 15, 2013

Oh yeah... Origin... The second reason I will not buy this game. It's like I purposely installed ad-ware on my own computer.

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Of course with EA as

Permalink Submitted by ashwinsinha on Jan 03, 2013

Of course with EA as publisher expect to shell out more money for new expansion packs plus new buildings n all if u get bored by building same buildings over and over.....

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Day one DLC.

Permalink Submitted by TheSpinachNinja on Jan 05, 2013

Day one DLC.

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No, this game is ruined,

Permalink Submitted by TheSpinachNinja on Jan 05, 2013

No, this game is ruined, always on DRM, and only being able to purchase through Origin.

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I pre-ordered SimCity at

Permalink Submitted by ThatCrazyYankee on Jan 05, 2013

I pre-ordered SimCity at Gamestop so you don't have to buy from Origin.

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You still have to register

Permalink Submitted by Arcainzor on Jan 05, 2013

You still have to register and launch it through origin, can't belive there are people who are oblivious to this.

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Register and launch is not

Permalink Submitted by ThatCrazyYankee on Jan 05, 2013

Register and launch is not the same as buy. And I did know that the game requires to be online(through Origin) to play because the mechanics of the game is too complex for the typical computer to handle.

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Whats the diff the money goes

Permalink Submitted by CACAFOGO on Jan 05, 2013

Whats the diff the money goes to the same place and are you serious?

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Whats the diff the money goes

Permalink Submitted by CACAFOGO on Jan 05, 2013

Whats the diff the money goes to the same place and are you serious?

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No the simulation is run on

Permalink Submitted by colhoop on Jan 06, 2013

No the simulation is run on the hardware not in the cloud. It requires online for multiplayer play and interacting with other cities on the web. Also I'm pretty sure it saves to the cloud as well. If the mechanics were run through the cloud that would mean every action and part of the simulation that needs to be controlled would have be sent all the way to origins server then to a machine and then back to your machine... that would make it much much slower...

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Here is a link to the actual

Permalink Submitted by punanigod on Jan 06, 2013

Here is a link to the actual AMA, the link is uncensored and unedited by the SimCity marketing department.
http://www.reddit.com/r/IAmA/comments/14umm1/we_are_the_simcity_dev_team...

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When will the Beta be up?

Permalink Submitted by tharrisonsmith on Jan 03, 2013

When will the Beta be up?

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When will the Beta be up? And

Permalink Submitted by tharrisonsmith on Jan 03, 2013

When will the Beta be up? And if I want to, can I build a city in another region, than send money to it from my other cities?

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I like that there will be a

Permalink Submitted by GingerbreadMan24 on Jan 03, 2013

I like that there will be a special mode called "Budget Crisis" where they will help me identify how to get back on your feet. I feel kind of embarrassed saying this, ever since "SimCity 2000" I haven't been able to make a full city that is making money.

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That's fine. You just got to

Permalink Submitted by Manofthecity on Jan 04, 2013

That's fine. You just got to work hard and earn the money.

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I am wondering if we can

Permalink Submitted by RustyCool on Jan 03, 2013

I am wondering if we can compete against other regions?

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yeah in the leader boards.

Permalink Submitted by CACAFOGO on Jan 05, 2013

yeah in the leader boards.

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yeah in the leader boards.

Permalink Submitted by CACAFOGO on Jan 05, 2013

yeah in the leader boards.

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Ok bored now, when do we get

Permalink Submitted by Mulop on Jan 03, 2013

Ok bored now, when do we get to see another video. Also y in the uk do I have to go thru so many hoops to get to the good stuff on ur web site.

Oh well I am ranting, y is the version I paid for already not have the same features as the US version.

So much as even this blog post isn't on the uk website. And although I don't go there often u have a gameplay strategy video that is #4 already

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http://www.simcity.com/en_GB

Permalink Submitted by Mulop on Jan 03, 2013

http://www.simcity.com/en_GB the blog part is 3 stories behind I just checked, if u don't care let me know I just won't but it. 3 days later also.

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You are not ranting, you have

Permalink Submitted by TheSpinachNinja on Jan 05, 2013

You are not ranting, you have every right to be complaining about this game. Why should you be punished with so many loop holes just because of your region?

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When will there be more of

Permalink Submitted by MrSupastar on Jan 03, 2013

When will there be more of these?

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By these I mean these Q&As

Permalink Submitted by MrSupastar on Jan 03, 2013

By these I mean these Q&As and on what website?

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I don't think I can go 30

Permalink Submitted by Mullboy256 on Jan 03, 2013

I don't think I can go 30 minutes with out thinking of the Simcity Beta, please release it!

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LOL me too!!

Permalink Submitted by RustyCool on Jan 03, 2013

LOL me too!!

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I'm very disappointed to see

Permalink Submitted by Cronus3166 on Jan 04, 2013

I'm very disappointed to see they didn't comment at all about any of the great work options.

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I actually learned a lot more

Permalink Submitted by BlackDragonAJ89 on Jan 04, 2013

I actually learned a lot more when I read through all of that in the full post... It's quite interesting at why you came to those decisions... I'm not dissatisfied in anyway about the choice to cut terraforming, considering how much I greatly hated 4's terraforming system (it only worked well with a third party program anyway), but then again, it only brings back the memories of all that time playing Sim City on the SNES and having to figure out how to use the land right and build on islands with only a handful of options... But hopefully there will be plenty of landform options to choose from.

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can players put there own

Permalink Submitted by rct3dog on Jan 04, 2013

can players put there own music in the game like in sim city 4 if they're tired of the same old music in the game?

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Q will there be a option to

Permalink Submitted by rct3dog on Jan 04, 2013

Q will there be a option to play freeplay in sim city?

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Greetings llamas,

Permalink Submitted by MayorGalaranth on Jan 04, 2013

Greetings llamas,

I've been playing SimCity since the SNES days [as well as virtually almost every version of it since then], & It feels like this one is going to be fun on a bun. I saw in one of the preview videos that there might be a monster disaster. I hope so; I'm a bit of a kaiju fan! Any ways, I look forward to playing the game & I sincerely hope it achieves megalopolis sized success when it's released. Good luck to the Developers :3 .

Sincerely,
Gal

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We all know a lot of people

Permalink Submitted by Madman91102 on Jan 04, 2013

We all know a lot of people asked when the beta was going to start. Glad you ignored that question. Game comes out in 2 months and the beta hasn't even been released yet? Guess we know it's just a marketing tool that you're going to release 30 days prior to release.

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Too bad they didn't post the

Permalink Submitted by CAL0807 on Jan 04, 2013

Too bad they didn't post the actual questions many fans are asking instead of the ones posted in the blog.

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If i want to build a

Permalink Submitted by andersonxe on Jan 05, 2013

If i want to build a semiconductor chip factory(semiconductor Fab), and build my economy around it, can i do that?

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http://www.reddit.com/r/IAmA

Permalink Submitted by stanb1200 on Jan 05, 2013

http://www.reddit.com/r/IAmA/comments/14umm1/we_are_the_simcity_dev_team...

Here's the full AMA that depicts the general displeasure of the "always online" DRM this game will have.

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Don't forget about the always

Permalink Submitted by stanb1200 on Jan 05, 2013

Don't forget about the always online DRM!

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I love the way you think that

Permalink Submitted by cirugo on Jan 05, 2013

I love the way you think that no one knows the Reddit AMAA was all about the always-online requirement. Your assumption about peoples' stupidity would be funny if it wasn't so insulting.

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Here's the (surprisingly not

Permalink Submitted by simulated_city on Jan 05, 2013

Here's the (surprisingly not linked) actual AMA: http://www.reddit.com/r/IAmA/comments/14umm1/we_are_the_simcity_dev_team...

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Everyone, please notice that

Permalink Submitted by TheSpinachNinja on Jan 05, 2013

Everyone, please notice that they completely ignored every question about DRM and only being able to purchase this game through EA's Origin service. This game is going to have always on DRM!

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You really think they’re

Permalink Submitted by Simcrafter12 on Jan 06, 2013

You really think they’re going to show insults?

And a minuscule amount of people participated in the AMAA. All people who showed up are probably pathetic bums who live in their parent’s basement knowing they can insult from the comfort of their house.

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