SimCity Blog
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SimCity Update 4.0 ReleaseHello, Mayors. Today, we’re releasing Update 4.0. We’ve re-enabled Region Filters, so you will now be able to search for open games by Map Name, Sandbox Mode, and Abandoned Cities. And we’ve also re-enabled the Global Market, so prices will now fluctuate during gameplay.View moreMay 24, 2013
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Building and Rendering SimCityHi everyone – I’m Ryan Ingram, Graphics Developer on SimCity. I’m excited to present our building rendering technology, the part of the game I’ve personally poured my heart and soul into over the past few years. I’m proud of how it looks and I hope you’ll enjoy this peek into the mechanics of SimCity’s rendering.View moreMay 15, 2013
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Build the Best: Curvy CityIf you want to build a cool looking city, don’t think straight – take your imagination for a twist. That’s exactly what we asked our Community of Mayors to do: build us the best curvy city.View moreMay 13, 2013
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Back from the BrinkThis is the story of a city. This is the story of a region. This is the story of a game. The name of the city is “By da beach”. The region is named “Jamaica”. The game is SimCity. Oh, and I’m Balance Designer Ross Treyz.View moreMay 08, 2013
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Building SimCity WealthHey everyone – I’m Ross Treyz and I’m a Balance Designer on SimCity. In this blog post we’re going to go over the difference between wealth and density.View moreMay 01, 2013