SimCity History
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Micropolis
Game designer Will Wright begins working on what will become SimCity under the working title Micropolis. -
Maxis
Maxis is born after co-founders Jeff Braun and Will Wright meet. Braun agrees to fund the development of Wright’s city-building simulator. -
SimCity - Atari
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SimCity - SNES
SimCity is released for Nintendo’s Super NES platform in North America and Japan. The SNES version features seasonal graphics, bonus scenarios and a wacky city advisor named Dr. Wright. -
SimCity 2000 - Macintosh
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SimCity 2000 - Multiple Platforms
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Acquired By Electronic Arts
The Maxis studio is acquired by Electronic Arts. -
SimCity 3000
SimCity 3000, the third instalment in the SimCity series, is released for Windows, Macintosh and Linux. It is the first SimCity game published by Electronic Arts. SimCity 3000 expands upon city management and business deals as well as featuring new advisors and petitioners, news tickers, real world landmarks and a live music score. -
SimCity 4
SimCity 4, the fourth generation, ships for Windows and Mac OS X platforms. It features a 3D graphics engine, day and night cycles and three modes: God Mode, Mayor Mode and My Sim Mode. Later in the year, Maxis releases Rush Hour: SimCity 4, an expansion pack with enhanced transportation and architecture options. -
SimCity Societies
SimCity Societies is developed by Tilted Mill Entertainment and published by Electronic Arts for the Windows platform. The game focuses less on city planning and more on citizens and societal values. It features a high level of customization, from buildings to game rules and citizen behavior. -
SimCity Creator
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SimCity Deluxe
SimCity Deluxe is released as an app for iPad and Android. -
SimCity is Back!
Maxis announces that SimCity is back, giving players the power to change the world once again.