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SimCity Blog

  • Specializing SimCity
    Hello again! This is Stone Librande, the Lead Designer of SimCity. One of the great things about working on this game is seeing the incredible progress the team is making.
    View more
    Posted by 
    Stone Librande, Lead Designer
    Jan 22, 2013
  • Working Up SimCity Wealth
    Hello again everyone! Previously, I talked to you about how roads affect density and how you get a city started in SimCity, so today I want to talk about how to make your city grow in Wealth.
    View more
    Posted by 
    Chris Schmidt, Tuning Designer
    Dec 18, 2012
  • Gameplay Strategy Video #2
    SimCity gameplay always builds excitement. That’s why we’re back with another in-depth strategy video narrated by Lead Designer Stone Librande. If you remember his first video, Stone started a city from scratch with a goal of cashing in big by creating a casino empire.
    View more
    Posted by 
    Michael Donahoe, Community Manager
    Dec 12, 2012
  • Build it Up: Starting a City
    Hey everyone! Last week I talked to you about SimCity’s new road tool, how it can be used to control the density of your buildings, and the road guides that help bring it all together. Now that you know a bit more about how our roads work, I’d like to walk you through the planning of a new city.
    View more
    Posted by 
    Chris Schmidt, Tuning Designer
    Dec 04, 2012
  • Road to SimCity Success
    Hey everyone! My name is Chris Schmidt and I am a Tuning Designer here at Maxis. I work closely with the Scripting and QA teams to refine and improve SimCity by tweaking the gameplay and smoothing out the rough edges as we implement new systems.
    View more
    Posted by 
    Chris Schmidt, Tuning Designer
    Nov 27, 2012

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